STUDIOS

We build and run strict roleplay worlds for thousands of players every day.

Home of the #1 English roleplay server on GTA V and the #1 KCD roleplay community. Thirteen servers, ten languages, and one studio that writes and runs every line of it.

Home of GTA World KCD Roleplay
#1English roleplay server on GTA V

Los Santos, today.

The flagship English text-roleplay server on GTA V, live since 2017. Roleplay is typed, characters are built over years, and the world never stops: gangs, police, courts, businesses and property, all run by players. Regional servers play in their own language with their own staff, and a voice server is on the way.

  • English
  • Français
  • Español
  • Türkçe
Visit gta.world
3,532players in the last 24 hours
252Kregistered accounts
2017first players online
#1KCD roleplay community, in every language

Bohemia, 1403.

Medieval roleplay on Kingdom Come: Deliverance II. Lordships, guilds, trade routes between real towns, and nine servers across Europe.

  • English
  • Русский
  • Français
  • Polski
  • Čeština
  • Slovenčina
  • Deutsch
  • Türkçe
  • Italiano
Visit kcdroleplay.com
7,682players in the last 24 hours
33Kaccounts in its first five weeks
9servers, one shared account
How we play

Qualityover quantity.

Hard to get in, on purpose

Not everyone gets a character. Every application is read by our staff, and the rules are strict, enforced in every scene, all day. That is the price of the most immersive roleplay ever built.

Stories that last

Characters, businesses and reputations persist for years. What you do today is still part of the world next month.

Features for roleplay

We build systems that create stories: courts, factions, economies and trade. Nothing is added just to fill time.

Engineering

We don't license a game mode. We write it.

Every system a player touches is ours: the server code, the anti-cheat, the web platforms and the infrastructure underneath.

  • Game modes written in house

    C# and JavaScript across both worlds, with no licensed framework underneath.

    1.3Mlines of code
  • Shipped every day

    Automated builds, database migrations and live reloads, with crash forensics when something breaks.

    35+daily changes in 2026
  • Servers sized for a city

    Threading, state sync and memory profiled under real load, on every server.

    2,000slots per server
  • One network, many regions

    Dedicated machines, our own proxy edge and content servers, in ten languages.

    13game servers
  • A full web framework for each game

    Accounts, police terminals, dispatch, banking, CCTV, forums, wikis and staff panels, all connected to the games in real time.

    30+web apps developed
  • Our own anti-cheat

    The best anti-cheat ever created for FiveM and KCD:MP, fully private.

    1,000+guarded game events
Contact

Interested in partnering with us? Contact us!